# LittleLearn — full content (llms-full.txt) Source of truth: littlelearn.goshbuzz.com · parent domain goshbuzz.com · v1.6.0 · updated 2026-10-05 ## 1. What LittleLearn is LittleLearn is an eye-care-minded, offline-first kindergarten learning app for ages 3–6, built and published by goshbuzz.com. It began as a simple promise: a learning app that includes eye-rest prompts, works offline after its first web load or native install, and never shows a child an ad, a score or an infinite scroll. ## 2. Ownership LittleLearn is a product of goshbuzz (goshbuzz.com), an independent product studio in Karachi, Pakistan. The app is served from its own subdomain, littlelearn.goshbuzz.com, so school and family bookmarks stay stable while goshbuzz.com remains the parent home for all goshbuzz products. ## 3. Eye protection (defaults) LittleLearn treats eye comfort as a learning feature, not a parental-control afterthought. Three protections are active from the very first launch — before a parent changes a single setting — and every one of them runs on-device with no server involved. ### Warm light filter, ON by default A soft sepia-and-dim overlay (CSS sepia 0.10, brightness 0.985, contrast 0.98) warms the whole palette on first launch and cuts harsh blue-white glare. The interface sits on a warm cream background (#FFF7ED) instead of bright white, and the “Eye Care ON” badge in the header shows the state at a glance. Parents can switch it off — the app politely warns that it is not recommended. ### 20-20-20 story breaks every 20 minutes Every 20 minutes of play, the 20-20-20 rule becomes a story: Leo the lion appears full-screen and says “Let’s rest our eyes — look at the far mountains”, then runs a 20-second countdown with a breathing animation and progress bar. The break cannot be dismissed by the child until the countdown ends, but it is framed as part of the adventure, never as a punishment. A 25-second demo mode exists for reviews and classrooms. ### A daily cap that ends in paper, not autoplay Each child profile has a daily screen-time cap — 30 minutes by default, adjustable to 15, 45 or 60. A live countdown pill (“30:00 left today”) sits in the header. At the cap, a gentle “Great job today!” screen closes the session and offers printable worksheets for offline paper play. There is no infinite scroll, no autoplay and no “next video” anywhere in the product. ### A 2-minute eye stretch mini-game Inside every break, children can play Eye Stretch: follow a star as it moves left, right, far and near while breathing slowly. It exercises the eye’s focusing range in 60–120 seconds (15 seconds in demo mode) and turns a hygiene rule into a game children ask for. ## 4. For parents ### The parent gate Everything adult lives behind a gate: solve a simple addition question (e.g. “What is 5 + 7?”) or long-press the unlock line for two seconds. Children who wander into Parents see the gate, not the dashboard. ### Today at a glance The dashboard opens with a plain-language summary: minutes used today against the cap, how many eye breaks were taken, which worlds were touched, and whether the daily cap was reached. A weekly bar chart shows minutes per weekday, capped visually at 20 minutes per day. ### Skill map as leaves, not scores Six skill areas — literacy, numeracy, shapes, memory, logic and patterns — grow as leaves on a tree. Parents can see which areas are strong and which need practice; children only ever see stickers and stars. ### Profiles and siblings Create several explorer profiles on one device, each with its own avatar, age tier (3–4, 4–5, 5–6), navigation preference (icon-only, voice-guided or combined), daily cap and eye-filter state. Progress never mixes between siblings. ### Daily challenges and the weekly plan One offline challenge unlocks each day (14 in the pack) — “Find 3 circles at home”, “Say please and thank you three times” — and a structured 10-day weekly plan mixes literacy, numeracy, nature, life and creative focus days, each linked to printable worksheets and a plain-language parent tip. ### Printables centre Generate A4 PDFs on-device: 24 templates plus “print this week’s lessons” packs, exported as LittleLearn-Weekly-YYYY-MM-DD.pdf. Perfect for the daily cap: when screen time ends, paper play begins. ### Privacy by design Profiles, mastery, stickers and session logs live in browser localStorage on this device; they are not encrypted at rest. No cloud-sync service is connected. Parents can export or import plain JSON backups manually and should keep those files private. No ads, analytics SDKs or child accounts. ## 5. Learning worlds (24) ### ABC Land (Literacy, ~490 activities) Letter recognition, phonics and letter formation. Children trace A–Z with arrow-guided strokes, match letters to first sounds (A for Apple), and hear each letter narrated aloud. Skills: Letter recognition A–Z; Beginning phonics and letter sounds; Pre-writing stroke order; Upper- and lower-case matching. Example: “Trace the letter A — start at the top, slant down, slant down, cross the middle.” Then tap the picture that starts with A. URL: https://littlelearn.goshbuzz.com/worlds/abc-land/ ### Count & Play (Numeracy, ~627 activities) Counting 1–10 with real objects. The counting engine varies the object, the quantity, the layout (grid, row, scatter) and the interaction (tap, drag, say) so every attempt is a fresh instance. Skills: One-to-one correspondence; Counting to 10 and beyond; Number-to-quantity matching; Ten-frame awareness. Example: “Tap every apple on the screen. How many did you count?” — three apples in a grid, tap each one, hear the total. URL: https://littlelearn.goshbuzz.com/worlds/count-play/ ### Animal Kingdom (Nature & Animals, ~310 activities) Animals, their sounds and habitats. Children match animals to sounds, sort them by home (farm, jungle, ocean), and learn simple animal facts narrated by Leo the lion. Skills: Animal names and sounds; Habitat sorting; Vocabulary building; Listening comprehension. Example: “Roar! Who makes this sound?” — pick the lion from four animals, then hear where lions live. URL: https://littlelearn.goshbuzz.com/worlds/animal-kingdom/ ### Bird Buddies (Nature & Animals, ~310 activities) Birds, feathers and flight. Gentle observation activities: match birds to colours and sizes, count birds on a wire, and follow a bird’s day from nest to sky. Skills: Colour and size comparison; Counting in context; Nature observation; Sequencing a bird’s day. Example: “How many birds are sitting on the wire?” — count, tap the number, then watch them fly off one by one. URL: https://littlelearn.goshbuzz.com/worlds/bird-buddies/ ### Color Splash (Creative Arts, ~230 activities) Colour mixing, naming and creative choice. Children mix primaries to make secondaries, colour scenes, and pick palettes — with no wrong answers, only exploration. Skills: Colour naming; Primary and secondary mixing; Creative decision-making; Fine-motor control. Example: “Mix red and yellow. What do you get?” — drag the drops together and splash the result on the canvas. URL: https://littlelearn.goshbuzz.com/worlds/color-splash/ ### Write with Me (Literacy, ~370 activities) Pre-writing and tracing strokes: lines, curves, zig-zags and shapes that build the pencil control needed for letters and numbers. Skills: Pencil grip and stroke control; Tracing lines and curves; Left-to-right directionality; Shape formation. Example: “Follow the dotted zig-zag with your finger.” — trace, get a gentle guide arrow if lost, then try the next stroke. URL: https://littlelearn.goshbuzz.com/worlds/write-me/ ### Story Time (Literacy, ~400 activities) A library of 24 short illustrated story books with page-by-page narration and a comprehension question at the end. Each book closes with a one-line moral children can repeat. Skills: Listening and reading along; Story comprehension; Moral and social reasoning; Book-handling routines. Example: Read “Leo’s Star” page by page, then answer: “Who did Leo share the star with?” — Friends! URL: https://littlelearn.goshbuzz.com/worlds/story-time/ ### Rhyme Time (Literacy, ~290 activities) Rhyme and rhythm: match words that rhyme, complete rhyming couplets, and clap syllables. Rhyme awareness is the strongest early predictor of reading success. Skills: Rhyme detection; Syllable clapping; Phonological awareness; Auditory memory. Example: “At, cat, hat — which one rhymes with bat?” — tap hat, hear the whole rhyme family chime. URL: https://littlelearn.goshbuzz.com/worlds/rhyme-time/ ### My Body & Senses (Life Skills, ~210 activities) My body and my five senses. Children point to body parts, match senses to organs (eyes see, ears hear), and sort what they can smell, taste, touch, hear and see. Skills: Body-part naming; The five senses; Sensory sorting; Self-awareness. Example: “Which sense tells you the soup is hot?” — touch! Then match eyes, ears, nose, tongue and hands to their jobs. URL: https://littlelearn.goshbuzz.com/worlds/body-senses/ ### Weather & Seasons (Life Skills, ~210 activities) Weather and seasons: sun, rain, wind and snow. Children dress a character for the weather, sort clothes by season, and track a simple week of weather. Skills: Weather vocabulary; Season recognition; Clothing-to-weather matching; Observation and prediction. Example: “It is raining. What should Maya wear?” — pick the yellow raincoat and red boots from the wardrobe. URL: https://littlelearn.goshbuzz.com/worlds/weather/ ### Emotions Corner (Life Skills, ~215 activities) Emotions corner: naming feelings, reading faces, and choosing kind responses. Built around calm-down strategies a 4-year-old can actually use. Skills: Emotion vocabulary; Reading facial expressions; Empathy and kindness; Calm-down strategies. Example: “Your friend dropped her ice cream. How does she feel?” — sad. “What can you say?” — pick the kind words. URL: https://littlelearn.goshbuzz.com/worlds/emotions/ ### Community Helpers (Life Skills, ~215 activities) Community helpers: doctors, teachers, farmers, firefighters and more. Children match helpers to tools and places, and learn who to ask for help. Skills: Community roles; Tool-to-job matching; Safety awareness; Social vocabulary. Example: “Who puts out fires?” — the firefighter! Match the helmet, hose and truck to the right helper. URL: https://littlelearn.goshbuzz.com/worlds/helpers/ ### Music & Rhythm (Creative Arts, ~220 activities) Music and rhythm: fast and slow, loud and soft, high and low. Children tap along to beats, match instruments to sounds, and finish simple rhythm patterns. Skills: Beat and tempo; Instrument sounds; Pattern continuation; Auditory discrimination. Example: “Clap-clap-pause. Clap-clap-?” — tap the missing beat to finish the rhythm. URL: https://littlelearn.goshbuzz.com/worlds/music/ ### Opposites (Thinking & Logic, ~225 activities) Opposites: big and small, up and down, full and empty. Pair-matching games that build the relational vocabulary children need for maths and reading. Skills: Opposite pairs; Relational vocabulary; Visual comparison; Memory of pairs. Example: “The elephant is big. The mouse is …?” — small! Flip the cards and match every opposite pair. URL: https://littlelearn.goshbuzz.com/worlds/opposites/ ### Shape Detective (Thinking & Logic, ~470 activities) Shape hunting and sorting. Children find circles, squares, triangles, stars, hexagons, diamonds, ovals, rectangles and pentagons hidden in park, classroom, kitchen, beach, city and space scenes. Skills: Shape recognition (9 shapes); Sorting by shape, colour, size or sides; Visual scanning; Geometry vocabulary. Example: “Find 3 circles hidden in the kitchen.” — tap the plate, the clock and the pot lid. URL: https://littlelearn.goshbuzz.com/worlds/shape-detective/ ### Puzzle Path (Thinking & Logic, ~325 activities) Jigsaw-style puzzles and part-whole reasoning. Pieces snap into place with errorless nudges, building spatial confidence one puzzle at a time. Skills: Part-whole reasoning; Spatial rotation; Problem persistence; Visual closure. Example: “Which piece completes the butterfly?” — rotate, drag, snap. Three pieces, one happy wing. URL: https://littlelearn.goshbuzz.com/worlds/puzzle-path/ ### Math Magic (Numeracy, ~390 activities) Early numeracy magic: adding within 10 with objects, completing AB and ABC patterns, comparing more and less, and simple subtraction as “taking away”. Skills: Addition within 10; Pattern completion (AB, ABC); More / less comparison; Take-away subtraction. Example: “5 blocks, add 2 — how many now?” — count them all and tap 7. Pattern: red-blue-red-blue-? URL: https://littlelearn.goshbuzz.com/worlds/math-magic/ ### Memory Match (Thinking & Logic, ~290 activities) Memory and concentration: flip-and-match card pairs with growing board sizes. Short, finishable rounds — never an endless scroll. Skills: Working memory; Concentration; Turn-taking patience; Visual recall. Example: “Find the two lions.” — flip two cards, remember what you saw, clear the board. URL: https://littlelearn.goshbuzz.com/worlds/memory-match/ ### Odd One Out (Thinking & Logic, ~325 activities) Odd one out: spot the item that does not belong and say why. Reasons range from category and colour to size and function. Skills: Classification; Logical reasoning; Verbal justification; Attention to detail. Example: “Apple, banana, ball, pear — which one is odd?” — the ball! It is not a fruit. URL: https://littlelearn.goshbuzz.com/worlds/odd-one/ ### Sequence Builder (Thinking & Logic, ~335 activities) Sequence builder: put story steps, daily routines and growing patterns in the right order. First, next, then, last. Skills: Ordering and sequencing; First / next / last language; Routine understanding; Logical order. Example: “Plant the seed, water it, … what comes next?” — the flower grows! Drag the steps into order. URL: https://littlelearn.goshbuzz.com/worlds/sequence/ ### Ocean Friends (Nature & Animals, ~240 activities) Ocean life: fish, turtles, crabs and whales. Count sea friends, sort by size, and learn which animals live in the deep blue. Skills: Ocean vocabulary; Counting in scenes; Size ordering; Marine habitat awareness. Example: “How many starfish on the sand?” — count five, tap five, then watch a wave wash over them. URL: https://littlelearn.goshbuzz.com/worlds/ocean-friends/ ### Space Quest (Thinking & Logic, ~230 activities) Space quest: stars, moons, planets and rockets. Gentle, wonder-first space play — count stars, match planets to order, and fly a rocket home. Skills: Star and planet naming; Counting constellations; Big/small cosmic scale; Curiosity and wonder. Example: “Count the stars in Leo’s constellation.” — tap each star as it twinkles, then blast off. URL: https://littlelearn.goshbuzz.com/worlds/space-quest/ ### Farm Friends (Nature & Animals, ~220 activities) Farm Friends: tractors, crops and farm animals. Sort animals by barn or field, count produce, and follow a farm day from sunrise to sunset. Skills: Farm vocabulary; Animal-and-home sorting; Counting produce; Daily-routine sequencing. Example: “Who lives in the barn?” — match the cow, hen and horse to barn or field. URL: https://littlelearn.goshbuzz.com/worlds/farm-friends/ ### City Builders (Thinking & Logic, ~210 activities) City Builders: roads, buildings, vehicles and maps. Children plan a simple route, match vehicles to jobs, and build a block city piece by piece. Skills: Spatial planning; Vehicle and job matching; Map reading basics; Constructive play. Example: “Help the bus reach the school.” — tap the road tiles in order, from the garage to the gate. URL: https://littlelearn.goshbuzz.com/worlds/city-builders/ ## 6. Story books (24) - Leo’s Star (level 2, 32 words): Leo the lion found a shiny star in the grass. - Rain Day (level 1, 24 words): Maya looked out — grey clouds! - Counting Apples (level 2, 28 words): 1 apple, 2 apples, 3 apples on the tree. - Feelings Fair (level 3, 30 words): Sam felt sad. His tower fell. - Shape Town (level 3, 26 words): Circle rolls, square stacks, triangle points. - Ocean Friends (level 4, 24 words): Dolphin clicks, whale sings — can you hear? - Helper Day (level 2, 22 words): Doctor checks ears, firefighter lifts ladder, teacher reads. - Space Hop (level 5, 20 words): Rocket 5-4-3-2-1 — blast off! - Garden Helpers (level 2, 26 words): Mia waters seeds. Sun warms soil. - My Family (level 1, 28 words): This is my family: Mama, Baba, and me. - Numbers in the Wild (level 3, 20 words): 2 giraffes stretch necks. - The Kind Dragon (level 4, 26 words): Dara the dragon breathed warm, not hot. - The Sleepy Bear (level 2, 27 words): Benny Bear yawned — winter is coming. - Colors Everywhere (level 1, 26 words): Look! Red apple, blue sky, yellow sun. - My Five Senses (level 2, 28 words): I see with my eyes — bright stars! - Kind Words (level 2, 25 words): Mina said, “Please” — door opened. - The Helpful Robot (level 3, 27 words): Robo beeped: “Need help?” - Counting Stars (level 2, 28 words): 1 star, 2 stars, 3 stars shine. - Friendship Garden (level 2, 26 words): Aya planted seeds with Sam. - Bedtime Routine (level 1, 25 words): Brush teeth — scrub, scrub! - Farm Morning (level 2, 28 words): Rooster crows — cock-a-doodle-doo! - City Helpers (level 3, 27 words): Bus driver rings — ding ding! - The Brave Little Turtle (level 3, 29 words): Tula turtle was slow but steady. - Weather Wonders (level 2, 26 words): Sunny, rainy, cloudy, snowy! ## 7. Printable templates (24) - Trace A-Z: Letter tracing a–z • dotted + rainbow (level 1, 2 page(s)) - Count Apples: 1–10 counting sheet • ten-frame (level 1, 1 page(s)) - Rainbow Coloring: Color the rainbow • 8 crayons (level 1, 1 page(s)) - Animal Match: Match animal to sound & habitat (level 2, 1 page(s)) - Numbers 1–20: Number tracing • ghost guide (level 2, 2 page(s)) - Shape Sort: Sort by shape / color / size (level 2, 1 page(s)) - My Name Trace: Personalised — uses profile name (level 1, 1 page(s)) - Add with Beads: Add within 10 • ten-frame & beads (level 3, 1 page(s)) - Ocean Friends Colour: Ocean scene • color-by-number (level 2, 1 page(s)) - Feelings Flash: Match face to feeling & coping (level 2, 1 page(s)) - Pattern Blocks: AB / ABC patterns • copy & extend (level 3, 1 page(s)) - Rhyme Families -at/-an: Rhyming words • trace & match (level 3, 1 page(s)) - Shape Hunt: Find shapes hidden in busy scene (level 2, 1 page(s)) - I Can Dress: Weather → pick clothes • draw outfit (level 2, 1 page(s)) - Kind Words Trace: Trace please / thank you / sorry (level 1, 1 page(s)) - Five Senses Match: Match sense to body part (level 2, 1 page(s)) - Number Bonds to 10: Make 10 with dots & frames (level 3, 1 page(s)) - Emotion Puppets: Cut & play feeling puppets (level 2, 2 page(s)) - Weather Wheel: Color wheel + dress for weather (level 2, 1 page(s)) - Music Notes Trace: Trace notes & clap rhythm (level 2, 1 page(s)) - Farm Coloring: Farm scene • crayons & counting (level 2, 1 page(s)) - City Match: Match vehicle to helper & place (level 2, 1 page(s)) - Turtle Trail Trace: Trace path — left to right, steady (level 1, 1 page(s)) - Weather Count: Count suns, clouds, raindrops (level 2, 1 page(s)) ## 8. Daily challenges (14) - Day 1: Find 3 Circles — How many round things at home? (reward: 🔷 Shape Leaf) - Day 2: Sound Hunt — Roar like a lion, chirp like a bird — can family guess? (reward: 🦁 Animal Leaf) - Day 3: Kind Word Day — Say please / thank you 3 times today (reward: 💛 Kind Leaf) - Day 4: Count to 10 — Count stairs or blocks to 10 together (reward: 🔢 Number Leaf) - Day 5: Color Splash — Color a rainbow with 6 crayons (reward: 🎨 Color Leaf) - Day 6: Story Night — Read one book aloud — ask ‘What would you do?’ (reward: 📚 Story Leaf) - Day 7: Ocean Peek — Name 3 sea creatures and their sounds (reward: 🐠 Ocean Leaf) - Day 8: Space Sort — Sort toys big → small like planets (reward: 🚀 Space Leaf) - Day 9: Five Senses — Smell, hear, see, touch, taste — one each (reward: 👃 Senses Leaf) - Day 10: Rhyme Time — Find 2 rhymes for ‘cat’ (hat, mat!) (reward: 🎵 Rhyme Leaf) - Day 11: Farm Sounds — Moo like a cow, baa like a sheep (reward: 🚜 Farm Leaf) - Day 12: City Trip — Name 3 city helpers on the way to shop (reward: 🏙️ City Leaf) - Day 13: Brave Steps — Do one thing slowly and kindly today (reward: 🐢 Brave Leaf) - Day 14: Weather Watch — Look outside — draw today’s weather (reward: ⛅ Weather Leaf) ## 9. Achievements (14) - First Steps: Complete first activity (1 activity done) - Counter: Master 3 counting activities (3 mastered in count_play/math_magic) - Little Reader: Finish 4 story books (4 story_time books finished) - Shape Hunter: Find 5 hidden shapes (5 mastered in shape_detective) - Kind Heart: Practise 5 kind-word or emotions activities (5 mastered in emotions/helpers) - Ocean Explorer: Explore Ocean Friends world (3 mastered in ocean_friends) - Space Cadet: Explore Space Quest world (3 mastered in space_quest) - Sticker Collector: Unlock 8 stickers (8 stickers in reward_state) - Eye-Safe Star: Take 5 eye breaks (eye_breaks_taken >=5) - Print Friend: Export first PDF (print_history length >=1) - Farm Star: Explore Farm Friends (3 mastered in farm_friends) - City Builder: Explore City Builders (3 mastered in city_builders) - Weather Watcher: Check weather 3 days (3 weather activities) - Steady Turtle: Finish 2 sequence trails (2 sequence mastered) ## 10. FAQ (19) ### What is LittleLearn? LittleLearn is a free, offline-first kindergarten learning app for children aged 3 to 6, published by goshbuzz.com at littlelearn.goshbuzz.com. It includes 7,357 generated activities across 24 learning worlds, 24 narrated story books, 24 printable worksheets, 14 daily challenges and built-in eye protection: a warm light filter, 20-20-20 story breaks and a 30-minute daily screen-time cap. ### Who is LittleLearn designed for? LittleLearn is designed for kindergarten children aged 3 to 6, in three age tiers: 3–4, 4–5 and 5–6. A short placement quiz (or a manual level pick) sets the starting difficulty, and the adaptive engine then moves each activity up a notch after three correct answers in a row, or eases it down and reschedules it one to two days later after repeated misses. ### Is LittleLearn free? Are there ads or in-app purchases? Yes, LittleLearn is completely free with no ads, no trackers and no child-directed in-app purchases. There is no login for children and no account is required to play. Progress stays on the device, so nothing about your child leaves it. ### Does LittleLearn work without internet? Yes. The core learning experience and progress work offline after the web app is first loaded and its service worker is installed. The Android package includes the app shell and core learning content; optional fonts and the PDF helper may still request CDN resources. The printable flow can fall back to the device browser print dialog. ### How does LittleLearn protect my child’s eyes? Eye protection is the default loop, not a bolt-on setting. A warm, dimmed blue-light filter is switched on at first launch; a 20-20-20 story break pauses play every 20 minutes so Leo the lion can ask children to look far away for 20 seconds; and a parent-adjustable daily cap (15, 30, 45 or 60 minutes, default 30) ends the session gently with printable worksheets instead of autoplay. ### What is the 20-20-20 rule and how does LittleLearn apply it? The 20-20-20 rule says that every 20 minutes of screen use, look at something about 20 feet away for 20 seconds to relax the eye’s focusing muscle. LittleLearn automates it: every 20 minutes a friendly story overlay appears, Leo narrates “look at the far mountains”, and a 20-second breathing countdown runs. It is a story prompt, never a punishment or lockout. ### How is my child’s progress stored? Is it private? Progress is stored in browser localStorage on this device; it is not encrypted at rest. LittleLearn has no connected cloud-sync service, but parents can manually export or import plain JSON backups and should keep those files private. The app has no child accounts, advertising IDs or third-party analytics. It is designed with privacy in mind, not presented as a legal-compliance claim. ### How many activities does LittleLearn have? LittleLearn ships 7,357 live activity instances generated deterministically by 20 procedural engines across 24 learning worlds, covering literacy (about 1,520 instances), thinking and logic (about 2,060), numeracy (about 1,440), nature (about 1,020), life skills (about 880) and creative arts (about 480). Because generation is deterministic, a mastered activity keeps the same ID and can be rescheduled for spaced-repetition review. ### What are the 24 learning worlds in LittleLearn? The 24 worlds are ABC Land, Count & Play, Animal Kingdom, Bird Buddies, Color Splash, Write with Me, Story Time, Rhyme Time, My Body & Senses, Weather & Seasons, Emotions Corner, Community Helpers, Music & Rhythm, Opposites, Shape Detective, Puzzle Path, Math Magic, Memory Match, Odd One Out, Sequence Builder, Ocean Friends, Space Quest, Farm Friends and City Builders — spanning literacy, numeracy, nature, thinking, life skills and creative arts. ### Does LittleLearn show scores or rankings to children? No. Children never see numeric scores, percentiles or comparisons. Internally the app tracks a skill map (literacy, numeracy, shapes, memory, logic, patterns, 0–100) for the parent dashboard, but on the child side progress appears only as stickers, leaves and a friendly progress trail — “more leaves means more practice”. ### How does the parent dashboard work, and how is it protected? The Parent Dashboard sits behind a parent gate: a simple addition question, or a two-second long-press. Inside, parents see time used today, modules touched, eye breaks taken, a weekly minutes chart, the skill-map leaves, child profiles and siblings, the printables centre and eye-care settings — all computed on-device from local session logs. ### Can I limit my child’s daily screen time? Yes. The daily cap defaults to 30 minutes and can be set to 15, 30, 45 or 60 minutes per child profile. When the cap is reached, LittleLearn shows a calm “Great job today!” screen that suggests paper play and offers one-tap printing of the week’s worksheets — there is no infinite scroll and nothing autoplays into the next activity. ### Can I print worksheets from LittleLearn? Yes. The Printables Centre in Parent Mode generates A4 PDFs entirely on-device using jsPDF, with 24 templates (tracing, counting, colouring, matching and more) plus a weekly pack that exports as LittleLearn-Weekly-YYYY-MM-DD.pdf. Every sheet can carry a QR code that deep-links back to the same activity inside the app. ### Is there an Android app, or is it only a website? Both. LittleLearn runs as a responsive website and installable PWA, and the same codebase builds an Android app through Capacitor (package com.littlelearn.kids). The app shell and core learning content are packaged locally; optional fonts and the PDF helper may still load from a CDN, while printing can fall back to the device browser. ### Which languages does LittleLearn support? LittleLearn currently ships in English (locale en-PK by default, with the interface in English worldwide). All narration uses the device’s Web Speech API voice, and every screen has a voice-guided mode so pre-readers can play independently. ### Is LittleLearn accessible for children who cannot read yet? Yes. Every child profile has a navigation preference — icon-only, voice-guided, or combined — and all buttons, cards and story pages can be read aloud by Leo using on-device speech synthesis. Touch targets are 56–88 points, contrast stays high on the warm palette, and animations are kept under three seconds. ### Who makes LittleLearn? LittleLearn is made and published by goshbuzz (goshbuzz.com), an independent product studio based in Karachi, Pakistan. LittleLearn lives at littlelearn.goshbuzz.com as a goshbuzz.com property; questions and feedback are welcome at hello@goshbuzz.com. ### What is new in the latest LittleLearn version? Version 1.6.0 (released 13 September 2026) added 890 activity variants for a total of 7,357 live instances, 4 new story books (24 total), 4 new printables (24 total), 2 new worlds — Farm Friends and City Builders (24 total) — plus 14 daily challenges, 14 achievements and a 10-day weekly learning plan. Core activities remain available offline after the first web load or native install. ### How do I get started with LittleLearn? Visit littlelearn.goshbuzz.com and select Open LittleLearn, or go directly to littlelearn.goshbuzz.com/app/ in any modern browser. On first launch, create an explorer profile — pick an avatar, an age tier (3–4, 4–5 or 5–6) and optionally a placement quiz — and the Learning Path places your child at the right level in every world. Eye protection switches on automatically. ## 11. Eye-safety FAQ ### Does the warm filter change what my child learns? No. The filter only warms and slightly dims the colour palette to reduce blue-light glare; every activity, letter and number stays fully legible on the high-contrast warm background. It is applied as a page-level overlay, so content, audio and interaction are untouched. ### Can my child turn eye protection off? No. The warm filter and the 20-20-20 breaks are controlled from the parent side only, behind the parent gate (an addition question or a two-second long-press). Children see the breaks as part of Leo’s story, and the daily cap ends the session for everyone. ### Is the 20-20-20 break scientifically based? The 20-20-20 pattern is a widely recommended eye-comfort practice for sustained near work: every 20 minutes, look roughly 20 feet away for 20 seconds so the focusing muscle can relax. LittleLearn automates the cadence and keeps the look-away period to a full 20 seconds. ### What happens if we close the app mid-break? Nothing is lost and nothing is punished. Session time, eye breaks taken and activity progress are saved locally the moment they happen, so the next launch resumes honestly — the daily cap keeps counting from where it stopped. ## 12. Parent FAQ ### How do I open the Parent Dashboard? Tap the Parents button (👨‍👩‍👧) in the bottom navigation (or “Parents” in the website header) and pass the parent gate: answer the addition question, or press and hold the long-press line for two seconds. ### Can I change the daily screen-time cap? Yes — in Parent Mode under Eye Protection & Time, choose 15, 30, 45 or 60 minutes per child profile. The header countdown updates immediately, and the cap screen offers printable worksheets when the time is up. ### How do I see what my child practised this week? The weekly chart in the dashboard shows minutes per day, and the skill-map leaves show which of the six areas grew. For a paper record, use the Printables Centre to export the week’s activities as a single A4 PDF pack. ### Does LittleLearn work for more than one child? Yes. Sibling mode lets you create multiple explorer profiles on the same device; each keeps its own progress, stickers, cap and eye settings. Switch profiles from the profile picker at launch. ## 13. Contact & citations Publisher: goshbuzz (https://goshbuzz.com), Karachi, Pakistan — hello@goshbuzz.com Canonical sitemap: https://littlelearn.goshbuzz.com/sitemap.xml